This is not AS2 code. The Mochi APIs currently load AS2 code from our server, which makes them all incompatible with Air for Android. There is no time…
Yes it's possible but go for a smaller height like maybe the typical 800x600 or 640x480 resolutions? Or if you really need a square I'd go for 500x500…
Okay, that’s not exactly the case. Or not even remotely. But I amused myself with the title, and that’s what this blog is all about, really… Cleve, developer of the legendary vaporware RPG Grimoire has apparently finally played through the entire game, start-to-finish, without cheat codes, for the first time in the seventeen years he’s [...]
Seb Lee-Delisle creatively digital About Seb Conferences Games iPhone App Support Training Courses Tutorials Guides Going hifi for CreativeCodingPodcast part 2 CreativeJS experiments My Creative JS and HTML5 training is going great the last session in Brighton worked well , and having reorganised I think I’ve found a good mix of maths and play . I left an hour or two at the end of the course for the attendees to experiment and consolidate the things they’d learned over the two days , and they all built brilliant stuff I was really impressed with their creativity and . resourcefulness Paul King augmented his pre-existing Doom-style ray caster using an easing algorithm to smooth out the camera movement , Rob Hawkes built a lat-long marker on a WebGL rendered Earth , and Carlos Ulloa worked
Over the past few months, there’s been a lot of buzz about Facebook and the amount of privacy they’re giving us and our profiles. How much of our data do 3rd party developers have access to? What can our friends share about us without us knowing? What information is going to other websites? I’ll answer [...]
here comes galactic hunter, this game really looking for pirmary sponsor, play the game here: http://www.flashgamelicense.com/view_game.php?game_id=16…
I would also like to add that we are offering EXTREMELY COMPETITIVE pay AND benefits with these positions. We understand that there is a lot of spam o…
We’re linving in the information age, but without a personal IBM Watson to help us through life, sometimes it can be hard to keep track of everything. From the specs of the latest smartphones to refrigerators that will work best in your new apartment, there’s info about so many things that it can get overwhelming. Theoretically, more data means [...]
if you want to move it like that you sould have a variable where you store your location like TRUE_COORD:Number and then add each time TRUE_COORD +=0.…
yes i have use the flash player from 1 year and it improve my games performance very well and i am very happy of its action . and it also do work well…
Is IE9 a Modern Browser?online survey Mozilla’s Paul Rouget made a splash on the web this week with the question, “Is IE9 a modern browser?” and a most definitive answer, “NO”. The post makes a great argument as to why IE9 is “more modern, but not really modern.” And of course the post’s accompanying infographic [...]
As freelancers, many of us need to create invoices on a regular basis. Invoicing is about as fun as doing your taxes, except for one nice exception: invoices are all about you getting paid, not you paying someone else. Still, there should be a way to make invoicing easier and cheaper. It’s never fun to [...]
Killer invoicing app Ronin has released an HTML5-built iPhone app for users to track time on the go and sync with their Ronin account. Because the app is built with HTML5, an Android version will be a relatively simple addition, though with a UI tweaked for the different screen sizes. If you aren’t familiar with [...]
Bookmarks and notes have come of age and graduated from your browser to their own place in the cloud. What we should be building is a high-powered internet connected personal database of everything that’s of interest to you and not just text and links. More so, everything should have a custom wrapper of its own, [...]
, , Seb Lee-Delisle creatively digital About Seb Conferences Games iPhone App Support Training Courses Tutorials Guides HTML5 Canvas 3D particles uniform distribution Going hifi for CreativeCodingPodcast part 2 CreativeJS in Brighton , Amsterdam , SxSW Texas and Manchester UPDATE Latest training information here My schedule seems to be filling up over the next few weeks Firstly there’s another Brighton training workshop a full 2 days of creative JavaScript training One space left Shortly after I’m flying out to FITC Amsterdam where I’m giving a 1 day CreativeJS workshop and a presentation about the current state of HTML5 and JS . 75 off an FITC Amsterdam Ticket with code sebleedelisle Then off to my first SxSW where I’m running a 2.5 hour CreativeJS seminar bring your laptops and sign up
Seb Lee-Delisle creatively digital About Seb Conferences Games iPhone App Support Training Courses Tutorials Guides HTML5 canvas sprite optimisation CreativeJS in Brighton , Amsterdam , SxSW Texas and Manchester HTML5 Canvas 3D particles uniform distribution Yesterday Paul Rouget from Mozilla asked how to uniformly arrange points within a circle There are a few existing algorithms to do this , but I was interested in seeing if I could use simple physics to create a stable system to distribute the particles . evenly In the end I don’t think Paul could use them , although I put him in touch with Mario who came up with slick solutions but I enjoyed the process and found the results very pleasing Click on each thumbnail to see the effects in action . Tip click to make more particles So how did
Seb Lee-Delisle creatively digital About Seb Conferences Games iPhone App Support Training Courses Tutorials Guides Introducing The Creative Coding Podcast HTML5 Canvas 3D particles uniform distribution HTML5 canvas sprite optimisation If we’re serious about making HTML games then we need to know the most efficient ways to render multiple sprites . Many are saying that Canvas isn’t fast enough for gaming and we should use DOM objects instead . But before we give up Canvas altogether , let’s see if we can squeeze out just a little more performance A little while ago my podcasting mate Iain Lobb converted his sprite blitting test Bunny Benchmark” to HTML5 canvas and was impressed with the results he got 3000 bunnies rendering quite comfortably on all of his browsers . But I was massively